TAIPEI–Taiwanese electronic manufacturer Hon Hai Precision Industry Co. (2317.TW) said Monday it is developing more than five devices–from smartphones to televisions to large display boards–using Mozilla’s Firefox mobile operating system.
It seems like most are willing to concede that Flash will fall out of popularity in favor of HTML5 for web games, but that’s an argument for another time and place. For those making the switch, the tools you’ll be using to build your games will change, and this should serve as a good guide for tools that will make the transition as smooth as possible.bu
An HTML5 approach reduces your development cost, reduces the need to rebuild your app for any new store or platform that comes in.” Credit: tradeMONSTER
Here’s tradeMONSTER’s mobile app running on both Android and iOS> But the process is not a simple “write once, run anywhere” approach as some HTML5 proponents would have you believe. “We learned that HTML5 is not a true cross-platform strategy,” says Sahoo. Even cross-platform frameworks still take significant time to customize – especially if you have lots of streaming data or high performance requirements. “That’s why organizations are failing with HTML5 – they think it’s magic and it just works.
It’s generally accepted that PS3 Games don’t run on a PlayStation 1. It’s also accepted that the newest PC games don’t run well on 10 year old computers or smartphones. Yet, mysteriously, HTML5 must have a huge performance issue, due to the fact that the crazy game prototype your intern has been building doesn’t run on my 3-year old Android phone. Are you kidding me?